Poser is perfect for creating 3D character art and animation. For nearly 20 years, artists, hobbyists, illustrators, and animators have been getting creative with Poser. Poser includes over 5GB of 3D figures and content to get you started. Pose figures, add hair and clothing, props, lights and cameras to build 3D scenes. Render photorealistic and cartoon style images and video for web, print, and film.
We've integrated Pixar's OpenSubdiv library to provide Pixar Subdivision Surfaces, with user definable subdivision levels per prop, figure or even individual body part. Subdivision improves bending fidelity, smooths polygonal surfaces and improves performance by enabling lighter poly-count content. Poser includes a new Unimesh skinning method to support subdivision on figures with compliant geometry.
The Firefly render engine has been optimized for faster performance when Raytracing.
Bullet Physics simulates Rigid Body dynamics, Soft Body dynamics, and dynamic strand based hair. Create rigid simulations with constraints to build complex mechanical interactions. Paint softbody constraint weights to animate. Add jiggle and bounce to any prop or character. Use the Live Simulation mode to preview dynamics in realtime, or calculate simulations to include in rendered animations.
Use Poser's exciting new Color and B&W Comic Book Preview for static or animated toon imagery. This feature will enable you to create comic art with fantastic line control and color, or clean black and white outlines with persistent shading even when rotating or animating your point of view.
Also included are two new humans utilizing magnets with weight maps and polygonal detailing optimized for SubD. Seven new 3D cartoon figures with incredible facial expressions and personality, worthy of an on-screen cameo in Hollywood, are part of the included content.
Poser's Magnets and Deformers have always been a powerful tool for modifying and animating figures and props. Now with Weight Maps, deformers are even more useful with extraordinary vertex level precision.
Control the power of Poser's new Magnet and Deformer Weight Maps with painting tools that enable vertex by vertex editing. With the added precision of Weight Maps, deformers can be subtly edited to create brilliant content.
Preview every scene change you make with the new Interactive Raytrace Preview with a fast raytraced display. It's a great way to see changes to camera angle, lights, shadows with all the benefits of the optimized Firefly Raytrace engine including transparency and reflections.
OpenGL has been optimized for on screen performance so you can create and preview scenes changes and lights faster than ever
Selecting polygons for group editing is easier now by painting, add or remove polygons by group or material and mirror selections across X, Y and Z axes.
New Morph Brush methods make it easier to tighten, loosen, sag, flatten smooth and restore any mesh, whether it's a prop, figure or conforming figure. The new Goal feature lets you select a target to morph towards for precise fitting to any figure. Fine tune the morph creation process with the user definable Pokethrough Margin. Use arrow keys to change brush radius and magnitude.
Create and distribute complicated materials in a simpler fashion with Compound Nodes. Select any group of individual material nodes and combine them into a single block. Users can expand Compound Nodes to edit the individual nodes, or leave them collapsed.
Gamma Correction is now in both Poser 10 and Pro 2014 so gamma controlled content can be developed and delivered to every Poser user, supporting uniform materials across versions.
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